50 Shades of May
Aias (M, G, Cleric 5)
Artemis (M 1/2E, Warlock 5)
Bastille (M 1/2E, Bard 4-5)
Cole (M, FG, Fighter 5)
Garrick (M, H, Fighter 5)
After much discussion and against better judgment,
Bastille persuades the party to pass through the broken barrier and descend the
staircase into a shadowy cave system below, Cole attuned to the alternate
planes of existence realises that the party has entered the Plane of Shadow,
also known as the Shadowfell. While exploring, the party comes across shades
and zombies wandering toward judgement, which lies across strange bridge that twists and turns its way through the shadows.
It is here that Bastille is reunited with the ghost of his former captain who places a powerful GEAS on him. Bastille compelled by
powerful magic must return her logbook to her employer the rum baron Dexter and her personal effects to her family on Double Cross.
In the meantime, Cole and Garrick discover a shadow
portal to the Under-mountain, the legendary dungeon of the mad mage beneath Waterdeep.
A brief scrap with Shadows weakens Artemis, the
party leaves the Shadowfell via the medusae dressing room. Bastille recovers
the captain's effects from the wreckage of the Lugger. Upon returning to the Unsinkable II, the party are pleasantly surprised to find Susquehanna, Mara, Roger, Lars, and Ulrich, have made repairs to the mainmast using salvage from the Lugger. The repairs are quickly finished, and the Unsinkable II puts to sea.
Navigating the Blight is made easy using Captain Q's map, and the Neopoli
compass, the Unsinkable II makes good time returning to Double Cross in a
few days.
Double Cross
Bastille returns the Luggers Logbook and the
salvaged rum to Dexter, who impressed asks the crew to retrieve another item
for him from one of his ships, The Emperor o the Waves that has until recently
been missing.
Artemis smuggles their loot ashore, avoiding
customs using the Apparatus. Aias gives the Miggins boys a massive bonus in
addition to their share of the loot, then reports to the Mayor. Mayor Savage
offers the crew more work, guarding a large gold caravan down from the
mountains and then taking it to bribe the Goblins of the Sina Warrens and then
in the spring joining the attack on Black Sand Island and its troublesome
inhabitants.
Bastille returns captain Q's personal effects on her
widow, and children. But then, in a dark turn, Bastille attacks Mr. Q encouraging Cole to do the same. Cole hacks the head off one child then burns the rest of the children alive in the family bed with a burning hands enchantment. The GEAS is lifted from Bastille, who subsequently disguises himself at Mr. Q and withdraws the
now-deceased family's savings from the Fortress.
Aias returns Geradil and Courana to South Farm. Everyone goes shopping, in the same shops, separately. The party now swaggers around town in distinctive black dragon armour.
Aias returns Geradil and Courana to South Farm. Everyone goes shopping, in the same shops, separately. The party now swaggers around town in distinctive black dragon armour.
Experience point awards:
|
|
Returning to Double Cross alive
|
500
|
Sailing proficiency checks enabling the Unsinkable II to be refitted
quickly and navigating home without encounters.
|
100 each for the sailors (Aias, Cole & Garrick)
|
Briefing the Mayor of the Necromancers background, organization, and
allies
|
500 / 600 Aias
|
Being able to navigate the region with Captain Q's map & the
Azuropoli compass
|
100
|
Returning Captain Q's logbook and effects to Dexter and her family
|
100 / 200 Bastille
|
Finding the Shadowfell
|
100 / 200 Cole
|
Discovering the Shadowfell portal to Undermountain
|
100 / 200 Garrick
|
Avoiding the Double Cross customs agent Mr. Snivel
|
100 / 200 Artemis
|
Avoiding the urchin and harlot pickpockets
|
100 / 200 Garrick
|
Learning the Mayor is a powerful sorcerer
|
100
|
Returning the rescued couple back to South Farm.
|
100
|
Returning the rum back to Dexter.
|
100
|
PC session XP total
Aias 2100
Artemis 2000
Bastille 2000
Cole 2100
Garrick 2200
Loot/Shopping
Black dragon breastplate / Hammer +1 - Aias
Black dragon studded leather + 1 - Art, Bastille,
Cole, Garrick
(Blackdragon armour gives resistance to acid damage)
Open quests
- Fight Night, next Freeday
- Retrieve Dexter's strongbox from The Emperor Waves
- Guard a gold shipment from the goldmine to the Fortress (the bank)
Deliver a bribe to Goblin Dread Lord Gary
- Take a Priest of Waukeen through the plane of Shadows (The
Shadowfell) to the Undermountain Dungeons of Halaster the Mad Mage
- Attack the Merrow and Sahuagin fortress on Black Sand Island
Epilogue
597 Starday 1st of Fireseek and the beginning
of the new year.
Crossbones Graveyard
A halfling and a necromancer walk into a Graveyard.
"Edwin, is this the right place?" Said the necromancer Gruel.
The halfling, eyes glowing unnaturally red glared up at Gruel and pointed a withered hand toward to the placard over the crypt door, it read "Quimm Family Mausoleum."
"Excellent!" said the necromancer. Then laughed a well-practiced deep, dramatic, and diabolical laugh.
"Mwhhahahaha"
Edwin sighed and said over his shoulder as he stalked into the tomb. "Come on, Steve, we don't have all night."
"Edwin, is this the right place?" Said the necromancer Gruel.
The halfling, eyes glowing unnaturally red glared up at Gruel and pointed a withered hand toward to the placard over the crypt door, it read "Quimm Family Mausoleum."
"Excellent!" said the necromancer. Then laughed a well-practiced deep, dramatic, and diabolical laugh.
"Mwhhahahaha"
Edwin sighed and said over his shoulder as he stalked into the tomb. "Come on, Steve, we don't have all night."
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